Sunday, July 31, 2011

Singular Thoughts - Current Generation vs Last Generation

Browsing through forums over the years made me see more than just a few interesting things, one of those things that came to mind that I've seen a lot more than just recently is the argument of the current generation of gaming against the last generation. More appropriate figures would be the Xbox period of time (Last gen) against the Xbox 360 period of time (Current gen). With this argument in mind, that's what I'd like to talk about in this post.

While I'm sure a lot of people have argued for or against the Current Gen in this situation, there hasn't been a lot of people that actually have had convincing arguments against the Current Gen. In fact I really haven't seen any argument other than one : “The Current generation of gaming is all about graphics” and usually that's where the argument ends. That argument suggests that this generation of gaming sacrifices everything else for improved graphics, to which I personally and respectfully disagree.

Graphics are definitely the first thing most people look at, since it is for the most part the only visual thing to look at (other things to look at arguably are things such as text, or menu design), and in general it has improved the most significantly above the last generation of gaming, despite that, there are many new features in games nowdays that you didn't really see at all in the last generation. The most direct comparisons in this argument would come from sequels where the goal is to not only provide the next chapter of a series but also to improve it all around, there have been many more than just a few series that have been on both the current gen and the last gen, here are a few that come to mind.

Halo
Last Gen - Halo : Combat Evolved, Halo 2
Current Gen - Halo Reach, Halo 3, Halo 3 : ODST

From the last gen the Halo series hasn't really changed too much. It has improved on graphics, but for the most part it has kept what made Halo popular in the first place, which of course makes sense since for a lot of people it was the game that showed that the consoles can do shooters just as well, if not better by perspective, to people. There are many minor things that have been added to the series from the last generation however, such as the ability to have 4 player cooperative play, and the addition of 2 new characters for the third and fourth player in Halo 3. Dual wielding has come and gone as well, it is still around but there are different opinions amongst the development team about it. Halo 3 ODST of course also had the Firefight mode which wasn't in any Halo games previously to it. Finally it's technical fine tuning blows the last generation out of the water with nearly non-existent loading times save for a few to start the game up, and a now standardized but unique to the current gen menu system.

So with all of that said, I believe the Halo series has definitely improved on graphics but it remained the same, thus almost being the same experience as it was on the last gen.


Call of Duty
Last Gen – Call of Duty 2, Call of Duty : Big Red One, Call of Duty : Finest Hour
Current Gen – Call of Duty 3, Call of Duty 4 : Modern Warfare, Call of Duty : Modern Warfare 2, Call of Duty : World at War, Call of Duty : Black Ops

The Call of Duty series without a doubt has improved significantly in almost every way from the last generation to our current one. The first is graphics, Call of Duty 2's graphics were very good for it's time, and it was even slightly seen in 3 and 4, but in the end the series has improved on graphics greatly from then on, into games such as World at War, and Modern Warfare 2, and basically every Call of Duty game past 3. In regards to game play, the series has become more faster paced, but it also retained the feeling of Call of Duty 2 with things like tight controls that reacted very quickly, and recharging health; at the same time however with the complete change of setting that Modern Warfare took the series, it's guns still carried the same controls, but felt completely different with the change from bolt action rifles to fully automatic assault rifles. The story telling of the series has also changed with the games featuring high octane and thrilling campaigns rather than a more long journey that was seen more in the last gen, this is probably also the double bladed sword for the series however as the long campaign that was in past games was also very interesting, and fun to play through, at the same time being nearly 2 or 3 times as long as many of the current games in the series. The tone of both generation's games are noticeably different as well, with the current favoring a long lasting effect but quick and strong hit more akin to the duration of a movie rather than the last generation's memorable adventure. Finally, the multiplayer has dramatically improved as well mainly in selection, while in the last gen console gamers really only had Finest Hour, now every CoD game has expansive multiplayer which again has improved by implementing player advancement systems and unlocks as well as in game changes such as killing streak bonuses, however the game play modes for the most part other than war in CoD3/WaW have remained the same.

My final deduction is that the Call of Duty series has improved all around off Call of Duty 2, but it has added many things that completely separate current titles from 2 from the new change of scenery and graphics to story telling and additional game play modes.

Grand Theft Auto
Last Gen – Grand Theft Auto 3, Grand Theft Auto : Vice City, Grand Theft Auto : San Andreas
Current Gen – Grand Theft Auto 4 and DLC expansions

Both generations have kept the main principle of being a open world game with a story of crime in mind, but with that the current generation has vastly improved on that vision. The graphics between SA and GTA4 are almost indistinguishable with GTA4 coming out ahead and looking much better, while admittedly it's graphical power was hampered for details everywhere else, that hampering has always been a part of the GTA series. With that aside, GTA 4 looks fantastic, it easily lives up to and rivals most current gen games. In terms of game play, the gun play in GTA 4 is much easier to use than it ever was in any GTA game, while locking on is still much easier than manually aiming, the improvements on the manual aiming system makes it usable if the player desires to use it. Handling of cars and other vehicles in GTA 4 has also improved in a number of ways from the different feels and handling of cars themselves, to the feel of the car when it's applied to the realistic weight of the world with GTA 4's engine. While that aspect is not the greatest for doing things that require precise exact handling (which is rare) it's unique enough to enjoy which helps in overcoming the challenge to adapt to it. The story telling of GTA4 also separates itself from the past entries of the series, while the GTA series originally had a very overdramatic portrayal of crime life, GTA 4 features more normal characters than the rest of the series, although this story telling way is slightly seen in GTA: SA, it is really emphasized in 4 with the main character and the rest of the cast, yet at the same time it isn't changed deeply enough to have a huge difference, I personally thought it was very similar to the past GTA games until I thought about it. Finally multiplayer, while definitely not the high light feature of GTA 4, it has competitive multiplayer and cooperative modes that the series originally did not.

Overall I believe the GTA series has gone a long way, like I said while it's kept it's original principles of being an open world game at heart, the power of the current generation really allowed it to really push those principles much further.


With these 3 popular series as examples, I believe there's more than enough things over than the improvement of graphics for the current gen to be the next step up from the last gen. There's also many more examples of games that have improvements such as these, and while not every game is great, for the most part many games of the current gen are many steps ahead of their predecessors, and I for one, hope that they continue this way to forever have something better than the last.*

*also in the future I may be doing more compare and contrasts of the last and current generation.

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