One very controversial aspect that's most often associated with MMORPGs but still overshadowed enough to prevent any permanent damage are “Server Firsts”. They usually involve doing something that a lot of people do, before anyone else on the server does it. Despite the accomplishment, server firsts usually are not looked upon very favorably by the majority for a few reasons differing from person to person. One is the obvious bragging rights that having done the server first and having proof of it, would give a person. The other is that in the end, except for the satisfaction of accomplishing a server first, the person who accomplished this doesn't end up with anything else, they come to the exact same spot that everyone else will eventually get to, just having gotten there faster. Because of how small of a impact server firsts serve for the entire game as a whole, usually they aren't much of a big deal, that is until the game itself decides to make it a bigger one, this leads us to World of Warcraft, and also where I have my first hand experience with server firsts.
In WoW, server firsts take a more visible form in Feats of Strength achievements. Since the achievement system released there are Server First achievements that reward the player for doing just that. While it was definitely possible to achieve a server first before the system was ever released, it was never actually given any sort of acknowledgment except through third party means by taking a screen shot, or something similar. Implementing them as achievements however has resulted in them becoming very widely known within the WoW community, and thus resulting in server firsts having a bigger foot print than it had before. This isn't exactly to the game's advantage, as for some people who have previously played the game for fun, if they had a desire to get attempt the server firsts themselves, all of that fun switches over to efforts to prepare, and achieve the server first. At the same time, server firsts are usually set in stone within 40 hours of a expansion going live, again since it's not possible for most people to do something about them, and even the people that do them themselves will move on and enjoy the game as it was before, it does still have it's lasting impacts.
I personally have been one of the people who attempted to get a Realm First level 85 achievement at the release of Cataclysm. This was actually coincidental, as the original goal in mind was to simply level to 85 within a day so that the people with time restrictions placed on by one reason or another in real life would be able to experience the end game content as soon as possible rather than spending excess time leveling.
The group we took was composed of a few guild mates, Cortegos (Warrior Tank), Ampedup (Warlock), Me/Kreszentia (Paladin Healer), Presitus (Shadow Priest) , and my girlfriend, Belahn (Hunter). To prepare ahead of time we didn't really do as much as other people with similar goals have done. I spent the day preparing 25 quests to turn in because I heard of it, as much as I felt like that was cheating, it was to our advantage so, so be it. Cortegos spent the day slept in preparation for staying up all night, I'm not entirely sure what Ampedup and Presitus did, but I believe Ampedup was at least at work because I remember him coming on a few minutes late, and finally Belahn was at her last day of work before her vacation. All 5 of us had pretty much played through the entirety of Wrath of the Lich King, so at least I felt like I had enough of Northrend. Even so, doing the same quests again in Icecrown for the last time was pretty fun, maybe it wasn't the quests themselves but rather the situation I was in, but I enjoyed my time while being anxious. I had also prepared a lot of supplies, mainly flasks and healing potions since my characters had those professions, and it was the last day to really get some usage out of them before stronger versions were released. We were in a raiding guild, so we had plenty of supplies to use from the guild bank too if we wanted too, I ended up not taking any of those but I think we got permission to use a few fish feasts, and other kinds of buff foods. In any case, the day felt like it passed fairly quickly and before I knew it, I had all of my quests ready to turn in about an hour before midnight, so I spent the rest of the day doing last minute preparations.
Cortegos, and Belahn were the first ones to be on, our plan was to instance grind essentially off the information that Ampedup had heard from a blue post stating that xp from instance grinding, and questing should be almost the same. We planned our group ahead of time, for all of the members except for Presitus, who as rude as it is to say, we took because he was on (although I wouldn't really say any bad things about him, even though I'm pretty much a loner, and I hardly talked to anyone besides Belahn, Presitus was funny, and fun to be around) and we never actually added a 5th member to our group ahead of time. Finally, by the time it was actually midnight everyone was on and ready to go, Cortegos, Ampedup, Belahnrelogging, we quickly did that.
Getting back on the server proved to be our first ordeal, one that we couldn't really do anything about but hope that it was working. I presume because of the server traffic, everyone was having a hard time getting back onto their characters. I ended up being the first one in the group to be on (which I thought was funny since I have the slowest Internet connection amongst the group), there were only a few people in the guild who got in too, although we weren't a huge guild, so it's not much of a representation of the server. I quickly turned in my quests, and realized I didn't get any xp for them, when I told the others they were considerably and vocally bummed out about that. I felt somewhat of a relief though, since I didn't like it much to begin with, only a few minutes later everyone was able to get on, and after turning in our quests simply because they started to give us guild reputation, we headed off to start the grinding.
Our plan was to start in Black Rock Caverns and grind to 81 then check out Throne of the Tides' XP gain. Ff it wasn't high enough then we would hearth back to BRC, and then at 82 we would see what it was like at Vortex Pinnacle. From then on we would either quest or grind Grim Batol.
We had some experience from being in the Cataclysm beta where we were able to pretty much see everything the bosses were capable of and develop strategies for them. A few things were changed from beta to live as we found out, and we forgot a few other things but the experience in general was pretty much spot on for what we prepared for. In BRC we were able to quickly burn through all of the trash mobs which felt surprising to me, I had put a few points into talents that would let me contribute to DPS to speed up the process. The first boss didn't present any significant problems, and with how weak the chains were, I was able to break them on my own letting the others focus on the boss, because we had a gear advantage, we were able to kill the boss sometimes before he even did his ability that he casts after he chains the party together, I can't remember the name of the ability at the moment. As with anything new, we were surprised to see some good items drop from the boss that we could use, but we still over leveled the items, while it was nice, we didn't really take anything in BRC until later. After some trash we reached the second boss which I especially enjoyed because she couldn't hurt our tank at all, and since we had Ampedup, and Belahn handle the beams, I was pretty much regulated to doing nothing and standing there; the experience we've gotten from fighting her on the beta proved very valuable here since without it we probably would have wiped. The third boss was one that we forgot the strategy to for a attempt but we figured it out quickly. The fourth which we decided to do for fun was easy because she was essentially just a hard hitting boss with fears, and a little bit of CC management. Finally the last boss was probably a lot more stressful for the ranged DPS since they had to kite for the first time in the instance, but again all I did was pretty much get rid of snares, and heal the tank, and sometimes the kiter.
We were surprised at how much xp we got from the instance and it didn't take much convincing for us to keep doing that over and over again, even on level 81 because we deducted that it would take too long to go to Throne of the Tides. It was around this time where we realized we were the highest levels on the server, and no one was close to us, and that was when we decided to try to go for the server firsts . It sped up our runs considerably, while it was pretty much the same thing over and over again, it was enjoyable to me because it was like being in a race constantly. We also had a few malfunctions to make the instance more interesting, although somewhat time costly; the first one was when the second boss' mechanic didn't work, and he constantly did fire novas when he wasn't near the fire, resulting in him quickly killing all of us, despite my best attempts to heal through it, although if they didn't make any changes to healing mechanics I probably could have. The next we found is going back a bit, somehow the others in the group found out that the xp for quests wasn't working properly or was disabled, and quests done in older areas were working properly now, this was way after we turned in our quests though. Finally we had a few of the mobs that a friendly NPC was suppose to kill come after me, resulting in me dying.
Despite all of that, by the time we reached level 82 we were excited to move onto VP and try it out. I got somewhat confused on the way over there, since I couldn't find the entrance, but other than that it was exciting to transfer to a new area after hours, and see a little bit of the questing zones that we were skipping. The first thing I noticed in VP was that the trash was considerably harder to kill, and did more damage, it wasn't anything too uncontrollable but it definitely woke me up. I had also never done VP before the live release of Cata, but a few of the others had. The first boss I thought was neat because of the strategy we did, even though I was somewhat bewildered by having tornadoes go into us, and not being able to see my character, but by then I played WoW enough to know that most of the time you can't see your character. The second boss was kind of troublesome for me because I couldn't get a hang of avoiding the tornadoes, but luckily every time I got caught in one, I had everyone already topped off. I also was very confused about how to recognize “which way the wind was blowing”, in-fact all I did for that part for every time I fought the boss again was just move around until my buff changes into the “good” one, and I was happy every time I was lucky enough to still be standing in a good one after the winds changed. On the way to the final boss was probably the most interesting and frantic part of the entire instance, to survive the astral stars (which we accidentally pulled when we weren't ready and while Cortegos was explaining how the stars worked) I was pretty much forced to hitting my fast and strong heal until all of them were dead, when I figured that out I was able to stabilize everyone's health rather than trying to conserve mana and leave everyone in a pretty bad situation, when I tried that it ended up with a few people dead, actually I think everyone died except for me and Belahn. Finally, the final boss wasn't too difficult, on more than one occasion we did overestimate how much protection the lightning triangle makes, resulting in a death but all in all, it wasn't that bad.
Around this time however it was when real life interfered with our progress, a few people had some sudden things that they had to take care of and we were forced to resort to questing for a bit, this is the part that ultimately put things not in our favor however, as questing with a large group was a lot slower than we predicted, and at the very least, it was much slower and less efficient than instance grinding. We went over to Deepholm, and did a few areas of quests while we waited for everyone to come back, we had most of the group together except for one person, but then even still questing was rather slow, and not the high point. On the other hand as planned, there wasn't any horde resistance other than maybe 3 people, and we still were pretty much ahead of the entire server except for a few other people in other raiding guilds. I also had some RL chores to take care of at this time that I did quickly, so we decided to take a short break while I did that.
Eventually after about 2-3 hours of questing, the entire group was back together, and we started the instance grinding up again, but at this point we were behind others, so we tried hard to catch up, but the mood was generally disheartened. I personally didn't mind so much because we were still on track with our goal of getting to level 85 quickly, I think about 10 hours or so had passed by then, and people were getting drowsy, especially since most of the group had been up the entire day before, and were working. It was around this time after a few more runs that Presitus decided to drop out because he was too tired, since we had a few guild members on who at least logged on to see what the release of Cata was like, if not level like us for a little bit, we ended up bringing in Marrak (Shadow Priest again) since he got to the start of our level by questing, and he wanted to come. With having a new person around, it was fun to show him around the instance, we were able to continue on our way to level 83, at this point we tried to go to Lost City of Tol'vir but it proved too tough for us with most of the enemies being in the orange level, and doing too much damage for me to heal through reliably, especially the second to last boss. It was also at this point where I noticed the Cata mode of mana management coming into place, it was very hard to get used too, and it didn't help much when I needed to use strong healing spells. From then on we went back to VP and grinded a few more rounds, but it was also at this point that we were noticing the impacts of being behind and this caused Ampedup to want to drop out. Since Belahn and I were still on track with the other people on the server for the highest level Hunter and Paladins the group as a whole decided to stop instance grinding and switch to questing in small groups while Ampedup went to bed, since it was possibly a lot faster that way, and decided that that questing in a large was too much of a time hindrance.
From then on it was just me and Bel, and we quickly noticed how fast the xp gain was, also how interesting the quests were. I didn't really read much of the quest descriptions for time reasons, but it was still fun to be involved through cut scenes, and the sort. We quested at a good rate, and got 84 a little behind the people who were ahead of us. We hardly had any horde problems still, the only ones that we did we were able to take care of easily. A lot of the quests were also super easy to get through until ones that involved being in a tomb with Harrison Jones, since there were other Alliance there as well it took more than a likable amount of time to complete the quests since they also had a slow spawn rate, I was almost considering moving to a completely different area. In the end, we did just do that however, as we were getting to the point where quests weren't numerous, and since everyone else was 84 went to Twilight Highlands, we decided that's our next stop.
Getting vendor trash was definitely more noticeable as we quested, but we had plenty of ways to quickly sell to move on without having to take a selling break at a town. Twilight Highlands was quite an experience for me, as it was probably the zone I was looking forward too the most as well mainly because of Grim Batol, I didn't really look up much information about Cata other than playing on the beta, and the zone wasn't open when I was over there anyway. We found maybe more less group friendly quests in TH however, most notably the ones in Thundermar that involved getting beer, and foodstuffs, it was also slow enough to make the drowsiness for both of us start to feel evident. We also saw quite a bit of yelling in the zone chat from the new Ring of Blood, The Crucible of Carnage, it was also very tempting to try to get a group for it, but we decided against it.
Unfortunately it was around this time, and ourselves being about 40% into level 85 when we saw the realm announcement for someone getting the Realm First Paladin go off, while I was little bit bummed because of it, I didn't mind it in the end, and kept on going. The Hunter Realm First however went to someone that we didn't really expect since we used /who to keep track of people, and that didn't account for the Horde side, we didn't think the Horde was much of a threat to our achievement anyway. At about 70%ish if I remember right, another Hunter got the first level 85 achievement, we both didn't get our achievements but we wanted to finish off our hard work; around 20 hours or so had passed by then, so we were both very tired, but luckily for us, the quests started to get more exciting too, we ended up getting our level 85 achievement with another achievement and I very well remember it being in the mouth of a old god. Needless to say, after that we got some praise from the few people who were still online, and then we quickly went to sleep.
Normally that would be enough of experience to end my want for a Server First but I kept on thinking about them, and I decided on the next day that I would spend the entire day getting my professions up to 525, I was a Jewelcrafter and a miner. Belahn decided to work on professions as well, so we ended up farming, I did some research online from beta testers and found out that Deepholm was the best place to get ore. First though, I had to get to a point where I could mine Elementium, so I circled around Hyjal for a few hours, and eventually reached the skill level where I could move on, I was also annoyed at mining by the time I got there since everyone was in the zone, and it was hard to find ore anywhere because of that. The mining experience in Deepholm on the other hand made any annoyance fade away, I literally in all of my time with WoW have never seen ore so close together as it was in Deepholm, it made getting ore super easy, but at the same time the difficulty of getting 525 Jewelcrafting made that balance out. I did other things while mining, mainly going back to Stormwind to prospect, and do a few of the higher level instances with my guild, but even then I brought tons of ore to the instance to prospect while waiting around.
When I cut gems, I had tons of them, and I was happy to put them into the guild bank for others to use, especially since with all of the gems I ended up cutting. I was even, able to fill up an entire tab with nothing but things I made, I even moved a few of the WOTLK gems to a bank alt to put back later. It was nice and enjoyable to get to around 520 since I like making things in bulk, and prospecting ore by the dozens was fun too, past 520 however was a different story. I was forced to make rings out of a specific gem, which by itself isn't very hard, however it was a green leveled recipe with a very low chance to raise it up, I believe I spent most of my ore working on that, I even asked Cortegos who was also mining to lend me a few ores which he did so I could have another chance at leveling up before I headed back out. Eventually after a long time I did get 525 but one thing that I did consider and I thought it would bypass was that I was a Draenei, with a 5 JCing bonus which allowed me to get to 525 literally, but not technically resulting in it not registering as a server first so I thought someone got it before me. I did realize that I also didn't get the achievement for reaching 525 with 2 professions, so that gave me hope, and I decided to save my jewel crafting tokens to get a recipe that would let me get to the actual 525.
The recipe in question was a meta gem that required a transmute, I decided to make 50, I would ideally only need 5 but since it was a yellow leveled recipe I didn't want to take any chances. Since making a uncut meta gem required one of each green quality gem, I went out again and mined tons of ore to get 50 of each, one thing I didn't consider however is that it made more than one, and the alchemist I had made it, Ampedup, was a transmutation master, so I got a ton of extras from him. I also had a long talk with others about which meta gem I should get first, since I was also the first one in the guild that was capable of it, and wanted to make one that was helpful. I decided on a tanking one that reduced magical damage (I believe it was stamina, and magic reflect specifically).
Eventually it was the time when the daily would reset, I would then quickly complete it, and then get my skill level to 530 (or 525 normally). Belahn stayed with me, and we waited with a bunch of gems. I was super anxious for the dailies to reset since it was possible that no one else got the server first as I never saw the notification come up. When it was time the JC quest was something that I didn't plan ahead for, I kept a bunch of the green quality gems, except for night stone, and of course to my horror it was one that required night stones, I currently only had 2, and I needed 3. We quickly went to the auction house and bought a ton of ore, and prospected it. Luckily I got a night stone fairly quickly, I turned it in and started to cut the meta gems. As anticlimactic as the action in general was, it felt like it took forever to cut the gems, and even longer when I was at 529. Finally at 530, I got the achievement for getting both skills to 525, and the realm first. I was extremely happy to be able to get an achievement like that, especially because I felt like all of the crafting achievements should have been done by then, but even still I didn't care at that time since I was super glad and relieved. I also received a ton of PMs from people saying congratulations , I was happy and surprised for that too, so I thanked all of them.
In the end, while all of that was a ton of work, from leveling as fast as possible at the start of Cata to farming thousands of ore (I believe by the time I got to 530 I had cut nearly 4000 ores, mostly Elementium) I think it was a fun experience but tiring experience, being with friends was a big part of it, and actually having a chance at the achievement was another. It is also a completely different mindset than just leveling, it almost completely replaces the normal procedure of leveling with being a frantic race. So in the end, I personally don't believe server firsts are much to brag about, but then again, I don't think anything is; I do however, think while Server Firsts do lead to competition, and competition leads to unordinary things, sometimes often unethical ones, Server Firsts in general ,left alone with hardly any planning ahead of time are a unintentional incentive for a unusual and exciting type of fun, and at least a rare experience.
After notes : The spawn rate of the ore deposits in Deepholm have significantly decreased since the release of Cata.
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