Showing posts with label Score. Show all posts
Showing posts with label Score. Show all posts

Thursday, July 21, 2011

List of Spoiler Warnings

Spoilers ruin games, that's the bottom line that I believe, however at the same time, many things that can be considered spoilers also make interesting things to converse and read about. So to that end, I will be talking about things that can be considered spoilers, but I will also give enough warning for people to turn away if they don't want to see a spoiler.

I will be categorizing spoilers into one of three groups :

Light Spoilers – This will be a majority of reviews, and other topics that briefly mention things such as a game's general story, length of the game, or vaguely introducing a noteworthy character who is unmissable (either by player choice, or plotlines) , or are the main character themselves. Topics with Light Spoilers will not be marked.

Moderate Spoilers – This type of spoiler is somewhat more of drastic than light but not as severe as heavy spoilers, the types of spoilers this category would consist of are light mentions of a character or subject that isn't immediately or nearly immediately introduced to the player.

Heavy Spoilers – These are the story ruining spoilers which can be a number of things such as a character's death, event that takes place on a certain level, the revelation of a character that is intentionally hidden, or any sort of specific character developments that occur.

Tuesday, July 12, 2011

The Game Review Criteria of Singularity

The goal of my scoring criteria is to award a game for it's technical merits, rather than it's entertainment value. The reason for this is because what people think of entertainment, including myself, are greatly different from one another, and simply saying a good game is “fun” is usually not sufficient enough to get people to want to play it. Furthermore, I am unable to get games as easily as normal companies that specialize in reviews, and in general, reviews are not Singularity's specialty. It is however something I would like to have mainly to give certain praise to games that deserve the praise.

With that said, here's how my scoring system will work out :

Concept – The rating of how well a game's main concept is implemented, concepts are not genres such as action RPG, but rather single ideas that a game wants to get to the audience above everything else, this of course means concepts can range from simplistic and broad things to something very specific, such as the shooting in Halo, against the feel of being an assassin in Assassin's Creed.

One more note about concepts, this part relies on the game to make it's concept clear, if the game's concept is not clear, or the developers of the game state the game's concept themselves, then these factors will also change what the Concept is rated on.

Game Play – This score is based on how the game handles all of it's main controls, and features such as shooting, movement, dialog, and more, all of which are dependent on the game itself.

Presentation – Storyline coherency, tutorials, and other things such as noticeable bugs, all of which would affect the overall appearance and flow of the game.

Graphics – The quality of graphics in their own style. For example Persona 3 Portable on the PSP would get the same score as God of War, as they both have different art styles but they both produce fantastic graphics for their styles, on the opposing side ; dynasty warriors 6 would get a average score as the models are good but everything else is fairly bland, even though dynasty warriors keeps it's own style.

Sound/Music – This score deducts the quality, and placement of various sounds, and musical elements of the game.

Scoring System : All of the scores (per catagory) are based on poor (1) to great (5), all of them adding to a total overall score with the total possible of 25 points.

Overall Scores :

1-5 Poor
5-10 Below Average
10-15 Average
15-20 Good
20-24 Great
25 Exceptional