Well, today will be another short note day since I wanted to write about something but I couldn't really figure out what to write about, so without further delay, here's what comes to mind.
Dominion Released
As all of the League of Legends players
know, and only after about... maybe a full week or so, of open public
testing, the new game type Dominion has released, I wrote about it a
few days ago and I enjoyed it a lot then. Since then, I've found
myself wanting to play Dominion more than the Classic game type which
I guess is apparently just called “Classic”, and I wanted to do
that for a few but important reasons.
- I'm okay at the early lane phases but I don't really enjoy them that much
- I prefer the champion fighting
- It's shorter which is kind of a half like and half dislike point for me as I was one of the people that enjoyed Alterac Valley when it was hours or even days long, however I believe the League of Legends community (generally speaking is very bad, so when getting random people, the duration for which you have to deal with undesirable people is lessened. Finally onto the last one
- I am much better at Dominion
All of these reasons make Dominion a
much more enjoyable experience for me, even though it's not the type
of gameplay that the developers are used to. It definitely shows to
an extent as Dominion isn't as balanced as it could be for certain
champions (I'd also argue that Classic isn't either) . However at the
same time Dominion is way more balanced than Capture and Hold game
types in other titles such as World of Warcraft. In said game,
usually a lot of the games are one sided in terms of which side wins
because your team's total points still drained down as long as you
held a base.In Dominion, even if you have one point left and the
enemy has 300, you can still win so long as you don't allow them to
control more bases. It basically creates a game type where as long as
you have players, you have a chance of winning essentially even if
the enemy team is a lot better at combat than your team is.
In summary, Dominion is fun for me, and
while I do still like the Classic mode, right now Dominion is so much
better at capturing my attention, and I don't see myself losing it
for awhile.
Jax
I've recently been playing mostly melee
champions in Dominion, and Tristana but that's another story, playing
melee champions of course made me eventually run into Jax who I
didn't really see played that much, but when I did run into him as
Garen* or Trynadamere who both are auto attackers, I ended up usually
losing to him unless I had a advantage somehow in player numbers or
health-wise which made me curious about him. I honestly thought
Trynadamere was overpowered but it's actually kind of hard to play
him in Dominion because he's so item dependent and income is actually
slower in Dominion I believe than in Classic, at least in terms of
how it scales with level. Jax on the other hand is someone who I
didn't think was that overpowered until I played against him, and I
actually wanted to play as him because I knew he was strong but like
Trynadamere, I was thinking that there would be some challenge to
playing him. I found out that I wasn't wrong in a sense.
After spending a whole day with Alice
playing as Trynadamere and learning a ton about him, I was tempted
into trying Jax out. We started off with a bot game to try out new
characters as usual and I ended up thinking that Jax wasn't as strong
as he seemed, that was before I started to get starting items
however, and I was able to 1v1 most champions later on fairly easily.
The results of that test however were kind of iffy and it didn't
really seem that fun to play Jax, so I ended up trying him out in
Dominion for a few games before I turned in for the night.
It was literally a different experience
which by now I could expect, in fact I would argue that fighting bots
in generally much harder if they didn't do stupid things on purpose.
Back to the main point, what I found out that Jax's early game is
stronger than Trynadamere's but he's by no means godly at this point,
he does become that later on though with his opening ability (Leap
Strike) and his powering up ability (Empower) being able to take most
people without defenses down to 30-60% health letting him quickly
finish them off with his auto attacks. Furthermore, he also has a
defensive Counter Strike that when he dodges an attack, he is able to
strike back, doing minor damage but more importantly stunning
everything in a short distance around him, and his ultimate allows
him to do extra damage every 4th hit and it speeds up his
attack speed passively, it can also be activated to provide magical
resistance. Basically, he starts off somewhat weak but by no means
the weakest, and then he starts to hit very hard. On the defensive
side of things however, he can be countered by simply buying an item
that prevents Jax from dodging the user's attacks, thus rendering
counter strike unusable, while it's not the end of the world, and I
personally have beaten someone using the item 1v1, it definitely
hurts Jax quite a bit. The other part is that Jax is fairly
vulnerable to ranged attacks, and melee attacks too for that matter
as he's not the most durable character around, and like every
character in the game, he can be killed very quickly when he's
focused. So while Jax is strong, so are many of the other characters
in the game, and he still has specific items, and skills that counter
him very well.
Right now I'm kind of iffy about if I
want to keep playing him or switch to another champion to try them
out, I Still haven't really figured out a couple of champions that I
want to play a lot, practice with them, and I guess in a sense
“master” them.
*When I played Garen I followed a build
that starts off with him being a “spinner” and then after he
gains a Phantom Dancer, he relys on auto-attacks.
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